Lost Dutchman's Gold Mine is an engaging challenge, focused on mining gold and
having fun but with the serious purpose of generating ideas that improve workplace
performance. It readily links to issues such as changing goals, leading and
motivation and demonstrates the benefits of trust and good interpersonal
communications.
Dutchman's key themes are explained as:
The role of the Expedition Leader is to help teams be successful.
The Goal is to mine as much Gold as We can.
The Search for The Lost Dutchman's Gold Mine sets up a journey to mine Gold in
the Superstition Mountains of the American Southwest. It's based on a true story
of Jacob Waltz and his gold mine, lost when he attempted to describe its location
on his deathbed in 1892.
Overview:
Dutchman participants play in teams consisting of 5 or 6 people. Teams are provided
with a mission and a challenge, given resources and information and then asked to make
a variety of choices to develop and execute their plan. By making assumptions,
decisions and choices, they develop a sense of ownership and involvement.
The essence of the game is to work together and have fun, planning and collaborating
with each other during the planning and play, not competing. It's a game of
abundance, not scarcity. All teams will be successful; those that plan and
collaborate will be more successful than the others!
The Scenario:
Teams learn that they will
have 20 days of 2 minutes each to manage their journey to
the mine and back home to Apache Junction. They can choose from 3 paths with
different risks, planning for weather changes and focusing on the optimal use of
resources. We have a
detailed
scenario available for you to read as well.
Debriefing Dutchman to
Organizational Effectiveness:
The Expedition Leader/Facilitator has many choices as to debriefing and can readily
link the behaviors in the exercise to situations for workplace improvement. The
debriefing makes this exercise truly unique and extremely
powerful as a tool for change and improvement. Often
discussed is how this game parallels the need for
leadership, clear missions and visions, and issues of
teamwork and collaboration.
Read More on Debriefing.
The simulation has been continuously improved, with worldwide clients in all sorts of
industries and situations. A client list is available on this website, as well as
testimonials. Follow the lead of organizations such as Microsoft, Michelin, 20th
Century Fox, Mayo Clinic, Luxottica Retail, Bank of Montreal and hundreds of others
who continue to feature this proven team exercise in their training.
Dutchman is a dynamic half-day program that allows ample time for debriefing. It forms
a strong base for a full day or multiple day training or leadership session because of
its energy and wonderful metaphors.
Satisfaction Guaranteed. Internationally Applauded. Fun to deliver!
Check Out Our Great Prices Below
Lost Dutchman is priced according to how many people will be participating
in the event at one time. The various versions are designed for specific
numbers of players and are correspondingly named for the most number of
teams participating. Typical teams have 4 to 6 players.
Please call us at 800-659-1466 or email
Scott@SquareWheels.com if
you have any questions about which version you will need. You can
speak directly with the game's developer and designer, Dr. Scott
Simmerman.
The exercise is CD-based and contains everything necessary to run
the exercise: facilitator's guide and instructions, presentation
materials in PowerPoint, debriefing outline and questions, etc. You
also receive a complete set of ready-to-use Team Materials that
include laminated forms for team packs, resource cards, grub stake
envelopes, poster maps, and toy trinkets for tabletop fun.
Lost Dutchman-Version 3 (LD-3),
is for use with up to 18 people or 3 teams (up to 6 people on a team). It's
designed for PowerPoint projection and comes with everything needed to run the
exercise including a complete set of ready to play and reusable Team Materials
and other accessories.
Lost Dutchman-Version 4 (LD-4),
is for use with up to 24 people in 4 teams (up to 6 people on a team).
It's designed for PowerPoint projection and comes with everything needed
to run the exercise including a complete set of ready to play and reusable
Team Materials and other accessories.
Lost Dutchman-Version 6 (LD-6),
is for use with up to 36 people in 6 teams. It's designed for PowerPoint
delivery and comes with everything needed to run the exercise including
a complete set of ready to play and reusable Team Materials and other
accessories.
LD-Professional Edition,
is for unlimited numbers of people with PowerPoint delivery and contains a wide variety of
delivery design options. It is perfect for consultants as well as for trainers
who occasionally deal with large groups of participants at conferences or
other event.
LD-Professional Edition comes packed with laminated, reusable Team Materials for
15 teams of up to 6 people each. You can also print more materials as needed and
many of the included items can be easily expanded for larger groups. There's no
limit as to how many people you can use this Pro Edition for.
Rental of The Search for The Lost Dutchman's Gold Mine
Rental of Dutchman is also an option when it makes better sense to rent the exercise
rather than purchase it. The rental version is packaged with all
the support and materials you need to deliver Dutchman. It can
also be customized by us to meet special needs.