The Collaboration Journey II - Complex Version
Team Building with the Square Wheels® Game:
Tables of 3 to 6 players plan and execute a journey forward, making a series
of collaborative decisions that influence each other's results as well as
overall outcomes. It's fun, fast and engaging and ties to teams working together.
This Complex Version differs from the Simple Version in that it adds the
additional movement of "wagon pushers" to each round of play, adding a level
of complexity to the understanding of the task as well as to actual player
interactions. Chance is not part of play as it is in the Simple Version where
dice are used. The metaphor of diversity can be debriefed, if that is part of
your desired session outcomes. This is not a game on diversity but on strategic
planning and collaboration.

The game evolved from our series of Square Wheels® illustrations that depict
how organizations and individuals really work together to impact productivity
and performance. The session starts with a brief overview using our main
illustration to set the stage for continuous improvement on the collaborative
journey forward. This exercise can be readily integrated with a Square Wheels
developmental workshop to kick off or end a half-day session. PMC offers a
number of these different frameworks.
The Collaboration Journey works nicely to focus players on issues surrounding
team motivation, collaboration and planning. Each tabletop plays independently
yet results from tabletops can be easily compared in a larger session; there
is no practical upper limit as to the number of tables playing simultaneously.
This scenario can be compared to The Search for The Lost Dutchman's Gold Mine
and Seven Seas Quest that focus on inter-table collaboration.
Debriefing can target themes of shared goals, communications, planning, teamwork,
collaboration and competition, depending on your initial set-up.
The goal is simple: Move your Wagons along the game board to the Customer as
quickly as possible. Each round, players look toward reaching the end through
their joint efforts. As they progress, players improve the wagons with new Round
Wheels while using the benefits of diversity to impact results. Points are
obtained by reaching the goal and completing the journey in a speedy manner.
Speed comes from having a solid strategic plan for collaborating and moving
the wagons through the constraints.

The game structure allows collaboration and planning to optimize results. A
degree of motivational competition between players is also beneficial. Since
the first team to arrive gets more points than the other teams and because
the route is more difficult towards the end (allowing only 2 teams to pass
through the constraints), some "my wagon first" behavior may also occur, which
tends to suboptimize results.
The "accidental adversaries archetype" suggests that, at the first occurrence
of competitiveness, reciprocity from the other players will often occur and the
group will become more competitive. This competition sub-optimizes results.
One can clearly see this as the game rolls forward and intensity increases.
As a result, the best of positive collaborative intentions can be influenced by
individual desires and competition to get the best score.
Your debriefing can focus on interpersonal interactions and communications,
thinking styles, themes of collaboration and shared goals, tendencies to compete
and succeed and a variety of other themes. You may interrupt play to intercede in
the competition and coach the players, which can generate reflection and improved
results. Play will produce a discussion of choice and choices for performance
improvement, planning and teamwork. This is a powerful, interactive, 60-90 minute
structured team building simulation with a very flexible debriefing framework that
can be linked to a variety of learning issues.
This exercise has a one-time cost of USD $149, complete with PowerPoint Square
Wheels® cartoons for introduction and debriefing.
The package contains a flexible debriefing program including worksheets / handouts
and includes all the game materials that can be printed from pdf files.

Everything you need for play can be printed from the pdf and .doc files on the cd.
Note that we offer optional pre-printed Collaboration Journey Tabletop Sets at
$30 per set that contain all the materials needed for 3 to 6 people per table. Included
are: instructions, game pieces and a game board (17"x30"). All materials are laminated
and reusable. This saves you money as well as time. (Kinko's quoted us $10 per sq. ft.
for printing game boards, plus costs for lamination, which would make the game board
alone $40.)
You can play this exercise with any number of tabletops simultaneously; there is no
upper limit to the number of players and you can choose to use groups of 3 to 6 people
playing on each game board. Facilitation is easy and play is challenging.
We also have an internet owner's user group for sharing ideas.
If you like Square Wheels, you will love how this works. Intro and play take 30-40
minutes. A replay takes about 10 minutes. Debriefing can go on forever!
And we will guarantee your complete satisfaction or your money back.
The Collaboration Journey II - Complex Version is $149